G
Game Development
Unity, Unreal Engine, Godot, and indie game dev
Coding Adventure: Ray Tracing
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, and uses the Unity game engine. Support my work (and get early access to new videos and source code) on Patreon or Nebula * Patreon: https://www.patreon.com/SebastianLa...