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Unity, Unreal Engine, Godot, and indie game dev

Coding Adventure: Terraforming

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes algorithm instead, so that I could add a 'terraforming' ability for shaping the world with caves and tunnels and so on. I hope you enjoy! Project files are available here: ...

Watch Original03/17/2026
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