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Game Development
Unity, Unreal Engine, Godot, and indie game dev
Marching Cubes Algorithm
Activity2 videos from 1 channel
The Marching Cubes algorithm is a computer graphics algorithm used for extracting a polygonal mesh from a three-dimensional scalar field, commonly applied in game development for terrain and object generation.
6:18Coding Adventure: Marching Cubes
In this coding adventure I try to understand marching cubes, and then use it to construct an endless underwater world.…
Sebastian Lague
22:23Coding Adventure: Terraforming
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the…
Sebastian Lague