
From Android to QuakeCon: What 90s Game Engines Teach Us About Extreme Optimization
Hear how recent rewrites of the ADB stack and Android Studio debugger directly improve developer workflows. By updating the mDNS implementation and rebuilding Windows USB drivers, you can rely on stable Wi-Fi connections and eliminate system freezing. The updated debugger agent provides accurate stepping and variable inspection for apps written in Kotlin. Chapters: 00:00 - Episode teaser 01:41 - Introductions and ADB Wi-Fi adoption 03:26 - Rebuilding the ADB stack and mDNS implementation 24:45 - Troubleshooting Android Studio UI pairing 29:20 - Rewriting the Windows USB driver for ADB 33:28 - Modernizing the JVM TI debugger agent 40:03 - Analyzing legacy game engine architectures 50:03 - Rewriting the Windows USB driver for ADB 58:59 - Analyzing legacy game engine architectures Watch more Android Developers Backstage → https://goo.gle/adb-podcast Subscribe to Android Developers → https://goo.gle/AndroidDevs #AndroidDevelopers #AndroidCLI #AndroidStudio Speakers: Speakers: Tor Norbye, Romain Guy, Fabien Sanglard

















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